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	<title>eXophase.com - Video Game News and Community</title>
	
	<link>http://exophase.com</link>
	<description>eXophase.com is the ultimate resource for news, previews, reviews and homebrew scene coverage spanning all next-gen consoles and handhelds.</description>
	<lastBuildDate>Fri, 10 Feb 2012 23:38:57 +0000</lastBuildDate>
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		<title>Valve: Steam Hack Investigation Still Ongoing, ‘Probable’ That Intruders Accessed Old Backup File</title>
		<link>http://exophase.com/35659/valve-steam-hack-investigation-still-ongoing-probable-that-intruders-accessed-old-backup-file/</link>
		<comments>http://exophase.com/35659/valve-steam-hack-investigation-still-ongoing-probable-that-intruders-accessed-old-backup-file/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 20:43:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35659</guid>
		<description><![CDATA[Valve has provided an update on the Steam intrusion that occurred last November, notifying customers that new developments in the investigation suggest hackers obtained a copy of an old backup file &#8211; one that dates back to 2004. While the file contained &#8220;user names, email addresses, encrypted billing addresses and encrypted credit card information,&#8221; it reassuringly did not [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/11/steam-530.jpg" alt="" /><br />
Valve has provided an update on the Steam <a href="http://exophase.com/33917/valve-steam-hacked-user-database-compromised/">intrusion that occurred last November</a>, notifying customers that new developments in the investigation suggest hackers obtained a copy of an old backup file &#8211; one that dates back to 2004.</p>
<p>While the file contained &#8220;user names, email addresses, encrypted billing addresses and encrypted credit card information,&#8221; it reassuringly did not include password data. No evidence suggests the encrypted contents were compromised either, which is good news. Transactions from 2004-2008 were listed in the file.</p>
<p>While Valve believes your credit card data is safe, it still suggests to remain cautious by keeping an eye on statements and activity. Turning <a href="http://exophase.com/21796/valve-enhances-account-security-with-steam-guard-leverages-intel-ipt/">Steam Guard</a> on is recommended for added account protection.</p>
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		<title>Blizzard Names Valve In Legal Opposition Over DOTA Trademark</title>
		<link>http://exophase.com/35651/blizzard-names-valve-in-lawsuit-over-dota-trademark/</link>
		<comments>http://exophase.com/35651/blizzard-names-valve-in-lawsuit-over-dota-trademark/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 07:33:34 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35651</guid>
		<description><![CDATA[Warcraft developer Blizzard has filed an opposition over Valve&#8217;s registration of the DOTA trademark back in August 2010. Yes, the two PC gaming titans are duking it out in a court of law. According to the filing, Blizzard claims Valve has no rights to DOTA mark, pointing to &#8220;more than seven years of goodwill&#8221; that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/06/valve1.jpg" alt="" /><br />
Warcraft developer Blizzard has filed an opposition over Valve&#8217;s <a href="http://exophase.com/17455/valve-files-for-dota-trademark/">registration of the DOTA trademark</a> back in August 2010. Yes, the two PC gaming titans are duking it out in a court of law.</p>
<p>According to the filing, Blizzard claims Valve has no rights to DOTA mark, pointing to &#8220;more than seven years of goodwill&#8221; that it has backed the DOTA name with.</p>
<p>Despite having no &#8220;official&#8221; ties to Warcraft itself, Blizzard asserts the trademark registration will not only damage them, but the &#8220;the legions of Blizzard fans that have worked for years with Blizzard and its products, including by causing consumers to falsely believe that Valve&#8217;s products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III.&#8221;</p>
<p>As evidence, Blizzard lays claim to its strong ties to the DOTA mark, noting that it has distributed DOTA mods directly from Battle.net and associated websites. Moreover, Blizzard points out that it has advertised DOTA at several gaming conventions, including its own BlizzCon.</p>
<p>Further, Blizzard says it has &#8220;licensed third-parties&#8221; to exploit the DOTA mark in cross-promotion with Warcraft on various fansites such as dota-allstars.com, playdota.com, and getdota.com. These arrangements were made &#8220;subject to and consistent with the terms of the Warcraft III EULA,&#8221; the company says.</p>
<p>DOTA had very strong ties to Blizzard &#8212; and still does &#8212; but unofficially, a key point that certainly dilutes Blizzard&#8217;s arguments from a pure legal standpoint. In any case, we&#8217;ll have to wait and see how it plays out.</p>
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		<title>Activision: 2011 Financials Break Records, New Call of Duty and Diablo III Due This Year</title>
		<link>http://exophase.com/35646/activision-2011-financials-break-records-new-call-of-duty-and-diablo-iii-due-this-year/</link>
		<comments>http://exophase.com/35646/activision-2011-financials-break-records-new-call-of-duty-and-diablo-iii-due-this-year/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 22:09:29 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35646</guid>
		<description><![CDATA[Coming off  a record breaking year that saw new revenues of $4.76 billion, up from $4.45 billion in 2010, Activision&#8217;s announced that a new Call of Duty and Diablo III will headline its release slate in 2012. &#8220;As we continue to strengthen our leadership position in interactive entertainment, our proven management team and talented employees [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35647" title="activisionheader" src="http://media.exophase.net/images/2012/02/activisionheader.jpg" alt="" width="640" height="320" /><br />
Coming off  a record breaking year that saw new revenues of $4.76 billion, up from $4.45 billion in 2010, Activision&#8217;s announced that a new Call of Duty and Diablo III will headline its release slate in 2012.</p>
<p>&#8220;As we continue to strengthen our leadership position in interactive entertainment, our proven management team and talented employees delivered another extraordinary year of outperformance. With better than expected net revenues, record earnings, record operating margins, and having generated nearly $1 billion in operating cash flow, Activision Blizzard continues to set the industry success bar,&#8221; commented CEO Bobby Kotick in a statement.</p>
<p>In other fun-facts, Activision says Call of Duty: Modern Warfare 3 players logged more than 639 million hours of online gameplay through December 31, 2011, topping the previous outing Black Ops in total unique gamers by 12 percent.</p>
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		<title>Itagaki Says Tecmo Koei ‘Tricked’ Him Into Releasing Unfinished Build of Dead or Alive 2</title>
		<link>http://exophase.com/35643/itagaki-says-tecmo-koei-tricked-him-into-releasing-unfinished-build-of-dead-or-alive-2/</link>
		<comments>http://exophase.com/35643/itagaki-says-tecmo-koei-tricked-him-into-releasing-unfinished-build-of-dead-or-alive-2/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 21:51:13 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[tecmo koei]]></category>
		<category><![CDATA[Tomonobu Itagaki]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35643</guid>
		<description><![CDATA[Former Team Ninja head Tomonobu Itagaki left Tecmo Koei on rough terms, filing a lawsuit against the company for unpaid bonuses and improper treatment. Three years later and Itagaki still isn&#8217;t ready to let bygones be bygones, revealing in a DICE speech that Tecmo tricked him into releasing an unfinished build of Dead or Alive [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35644" title="doa2ps2" src="http://media.exophase.net/images/2012/02/doa2ps2.jpg" alt="" width="640" height="356" /><br />
Former Team Ninja head Tomonobu Itagaki left Tecmo Koei on rough terms, filing a lawsuit against the company for unpaid bonuses and <a href="http://exophase.com/5485/itagaki-files-suit-against-tecmo-announces-resignation/">improper treatment</a>. Three years later and Itagaki still isn&#8217;t ready to let bygones be bygones, revealing in a DICE speech that Tecmo tricked him into releasing an unfinished build of Dead or Alive 2.</p>
<p>According to a <a href="http://www.wired.com/gamelife/2012/02/itagaki-dice-2012/">Wired report</a>, Itagaki was given only two and a half months to port Dead or Alive 2 on PS2, so that it could be ready in time for the Japanese hardware launch.</p>
<p>&#8220;All of the staff, led by me, fought for a victory with all their energy,&#8221; noted Itagaki. &#8220;But unfortunately, the result wasn’t what we expected.&#8221;</p>
<p>In the interim, a Tecmo Koei staffer asked to borrow a copy of the current build to playtest it. Days later, without Itagaki&#8217;s consent or knowledge, the build was sent to a disc-pressing factory for production. Not long after, Itagaki hit rock bottom,as  seeing his work treated in such a manner drove him into depression. He even thought about leaving the industry.</p>
<p>“I thought I would quit making games,” said Itagaki. To cope, he reportedly started drinking constantly and watched repeats of Armageddon with his three-year-old daughter while listening to Aerosmith’s theme song &#8220;I Don’t Want to Miss a Thing.&#8221;</p>
<p>Obviously, Itagaki eventually got over it &#8211; releasing Dead or Alive 2: Hardcore, which he said matched his vision what the initial product was supposed to be.</p>
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		<title>Ghost Recon Online PC Closed Beta Begins March 5</title>
		<link>http://exophase.com/35637/ghost-recon-online-pc-closed-beta-begins-march-5/</link>
		<comments>http://exophase.com/35637/ghost-recon-online-pc-closed-beta-begins-march-5/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 18:57:02 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Ghost Recon Online]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35637</guid>
		<description><![CDATA[Ubisoft&#8217;s pinned a date on the Ghost Recon Online closed beta, which will begin March 5 on PC. Those interested in signing up for the beta can do so over at Ubi&#8217;s site. While it&#8217;s purely a PC exclusive affair for now, a Wii U release is also on the cards. Entirely free-to-play, the tactical squad-based [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35638" title="GRO_keyart" src="http://media.exophase.net/images/2012/02/GRO_keyart.jpg" alt="" width="640" height="410" /><br />
Ubisoft&#8217;s pinned a date on the Ghost Recon Online closed beta, which will begin March 5 on PC. Those interested in signing up for the beta can do so over at <a href="http://www.ghostrecononline.com/" rel="nofollow">Ubi&#8217;s site</a>.</p>
<p>While it&#8217;s purely a PC exclusive affair for now, a Wii U release is also on the cards. Entirely free-to-play, the tactical squad-based shooter promises extensive weapon customization, backed by an always-connected social experience. Additionally, the company has sent over a new trailer that gives an overview of the game&#8217;s diverse classes. Hit the break to see it.</p>
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		<title>Double Fine Launches $400K Kickstarter for Classic Adventure Game</title>
		<link>http://exophase.com/35631/double-fine-launches-400k-kickstarter-for-classic-adventure-game/</link>
		<comments>http://exophase.com/35631/double-fine-launches-400k-kickstarter-for-classic-adventure-game/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 07:43:58 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[double fine]]></category>
		<category><![CDATA[Psychonauts]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35631</guid>
		<description><![CDATA[Update: Incredible: the fund just crossed the one million mark. History is in the making folks! Psychonauts developer Double Fine is out to breathe new life into the rather dormant genre of point and click adventure titles. In a bold move, the studio has turned to fans for funding by launching a Kickstarter goal of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35632" title="df" src="http://media.exophase.net/images/2012/02/df.jpg" alt="" width="640" height="325" /><br />
<strong>Update:</strong> Incredible: the fund just crossed the one million mark. History is in the making folks!</p>
<p>Psychonauts developer Double Fine is out to breathe new life into the rather dormant genre of point and click adventure titles. In a bold move, the studio has turned to fans for funding by launching a <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure">Kickstarter goal of $400,000</a>.</p>
<p>Backers will gain exclusive access to a Steam beta of the project by pledging at least $15. That includes a finished copy once it is officially released. There are other incentives if you&#8217;re willing to pitch in even more, from autographed posters to a personal mini-portrait illustrated by artists on the development team.</p>
<p>All supporters will be given the opportunity to start a dialogue with developers by sharing ideas and feedback on a private forum throughout the course of development, which is estimated to last six to eight months.</p>
<p>As of writing, it looks like the Kickstarter is attracting a sizable amount of attention. So far, a whopping $284,000 has been pledged, that&#8217;s around 71 percent of the target fulfilled in just a few hours. Entirely free from creative limitations and deadlines imposed by publishers, it&#8217;ll be interesting to see how the project takes shape over the coming months.</p>
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		<title>Batman: Arkham City Ships 6 Million</title>
		<link>http://exophase.com/35627/batman-arkham-city-ships-6-million/</link>
		<comments>http://exophase.com/35627/batman-arkham-city-ships-6-million/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 00:02:49 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[Batman: Arkham City]]></category>
		<category><![CDATA[warner bros]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35627</guid>
		<description><![CDATA[The critically acclaimed Batman: Arkham City continues to be a financial boon for Warner Bros, with the company having announced that it has shipped six million copies worldwide. Revenue across its film and entertainment sector climbed to $12.6 billion, up around 9 percent over last year&#8217;s tally. We&#8217;ll take this as a cue that more [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/08/BatmanArkhamCity_Hero.jpg" alt="" /><br />
The critically acclaimed Batman: Arkham City continues to be a financial boon for Warner Bros, with the company having announced that it has shipped six million copies worldwide. Revenue across its film and entertainment sector climbed to $12.6 billion, up around 9 percent over last year&#8217;s tally. We&#8217;ll take this as a cue that more Batman is on the way.</p>
<p>Rocksteady more than proved themselves with Arkham Aslyum, so we&#8217;re not surprised to see it doing so well. Still, it&#8217;s always great to see a licensed effort not take the quick cash-in route.</p>
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		<title>True Crime Reborn As Sleeping Dogs, Due In Q2 2012</title>
		<link>http://exophase.com/35618/true-crime-reborn-as-sleeping-dogs-due-in-q2-2012/</link>
		<comments>http://exophase.com/35618/true-crime-reborn-as-sleeping-dogs-due-in-q2-2012/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 18:29:11 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35618</guid>
		<description><![CDATA[Square Enix&#8217;s announced Sleeping Dogs, an open-world cop drama set in the streets of Hong Kong. The title is a rebrand of True Crime: Hong Kong, which Activision yanked from its product lineup last year, selling off the franchise. Players take on the role of undercover cop Wei Shen, setting out to take down an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35619" title="hongkong" src="http://media.exophase.net/images/2012/02/hongkong.jpg" alt="" width="640" height="291" /><br />
Square Enix&#8217;s announced Sleeping Dogs, an open-world cop drama set in the streets of Hong Kong. The title is a rebrand of True Crime: Hong Kong, which Activision <a href="http://exophase.com/21335/activision-axes-2011-guitar-hero-disbands-business-unit/">yanked from its product lineup last year</a>, selling off the franchise.</p>
<p>Players take on the role of undercover cop Wei Shen, setting out to take down an organization deeply rooted in criminal activity, which is none other than the Hong Kong Triads. The city of Hong Kong is realized through its neon-lit side streets and sprawling street markets. A tale of loyalty and betrayal unfolds during Wei&#8217;s investigation, leading him to question his own motives.</p>
<p>Sleeping Dogs features a combat system that allows players to pull off an extensive set of martial arts moves, including &#8220;bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.&#8221; </p>
<p>&#8220;From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special,” said Square Enix GM Lee Singleton.</p>
<p>“Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.”</p>
<p>Sleeping Dogs is due out Q2 2012 on PC, Xbox 360, and PS3.</p>
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		<title>PS3 Firmware 4.10 Released, Features Improved Internet Browser</title>
		<link>http://exophase.com/35611/ps3-firmware-4-10-released-features-improved-internet-browser/</link>
		<comments>http://exophase.com/35611/ps3-firmware-4-10-released-features-improved-internet-browser/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 04:14:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35611</guid>
		<description><![CDATA[Sony&#8217;s released a system software update for PS3 to coincide with the arrival of PS Vita firmware 1.60. This update bumps the firmware to 4.1, bringing with it an improved internet browser. Significant strides have been made to increase browser performance and accuracy when viewing web pages. Some sites that previously did not render properly [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/02/psnetwork.jpg" alt="" /><br />
Sony&#8217;s released a system software update for PS3 to coincide with the arrival of <a href="http://exophase.com/35584/ps-vita-firmware-1-6-out-wednesday-adds-map-app-mac-osx-support/">PS Vita firmware 1.60</a>. This update bumps the firmware to 4.1, bringing with it an improved internet browser.</p>
<p>Significant strides have been made to increase browser performance and accuracy when viewing web pages. Some sites that previously did not render properly are now supported under the new firmware, we&#8217;re told.</p>
<p>Additionally, much like the just-released Vita firmware, this update rebrands PSN to SEN on account detail pages. Users will be asked to accept a revised TOS on sign-in as well, reflecting the <a href="http://exophase.com/35573/psn-accounts-are-out-sony-network-entertainment-accounts-are-in/">name change</a>.</p>
<p><a href="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2012_0208_2c3671d071279b4f4b4d07e7166eaf38/PS3UPDAT.PUP">Download PS3 firmware 4.10</a></p>
<p><a href="http://dus01.psp2.update.playstation.net/update/psp2/image/2012_0206/rel_5e9c9bc4f434db1401d30ec41c174ab9/PSP2UPDAT.PUP">Download PS Vita firmware 1.60</a></p>
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		<title>Sony: No Plans for UMD Passport Equivalent In North America</title>
		<link>http://exophase.com/35603/sony-no-plans-for-umd-passport-equivalent-in-north-america/</link>
		<comments>http://exophase.com/35603/sony-no-plans-for-umd-passport-equivalent-in-north-america/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 21:19:38 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS Store]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35603</guid>
		<description><![CDATA[Back in November, Sony&#8217;s Japanese division launched UMD Passport, a program that allowed PSP and PS Vita owners to get discount rates on digital equivalents of UMD titles by providing proof of purchase. Unfortunately, Sony has no plans to launch a similar initiative in North America, a blow to those heavily invested in the format. A [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/11/fd4.jpg" alt="" /><br />
Back in November, Sony&#8217;s Japanese division <a href="http://exophase.com/33946/sony-reveals-digital-discounts-for-umd-owners/">launched UMD Passport</a>, a program that allowed PSP and PS Vita owners to get discount rates on digital equivalents of UMD titles by providing proof of purchase. Unfortunately, Sony has no plans to launch a similar initiative in North America, a blow to those heavily invested in the format.</p>
<p>A Sony representative broke the dismal news to <a href="http://kotaku.com/5883089/sony-you-wont-be-able-to-bring-psp-discs-to-vita">Kotaku</a> today. No reasoning was given for the decision. While this likely isn&#8217;t a huge blow to your Vita purchasing plans, it definitely knocks another worthy bullet point off the list, which is a shame. Here&#8217;s hoping Sony can make up for it by running frequent deals on PSP content, but we&#8217;re not holding our breath.</p>
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		<title>Skyrim Creation Kit Released Alongside Official High-Res Texture Pack</title>
		<link>http://exophase.com/35597/skyrim-creation-kit-released-alongside-official-high-res-texture-pack/</link>
		<comments>http://exophase.com/35597/skyrim-creation-kit-released-alongside-official-high-res-texture-pack/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:35:40 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35597</guid>
		<description><![CDATA[We have a double dose of good news for Skyrim players today. Bethesda&#8217;s sent word that the long-awaited Creation Kit for Skyrim is now available, allowing hobbyist developers to create mods using official tools. Fans can now upload, download, and install custom content seamlessly through the Skyrim Workshop as well. Additionally, in a surprise drop, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/sky2big.jpg" alt="" /><br />
We have a double dose of good news for Skyrim players today. Bethesda&#8217;s sent word that the long-awaited Creation Kit for Skyrim is now available, allowing hobbyist developers to create mods using official tools. Fans can now upload, download, and install custom content seamlessly through the Skyrim Workshop as well.</p>
<p>Additionally, in a surprise drop, Bethesda has made a high-res texture pack available as free DLC on Steam. Weighing in at around 3.1GB, you&#8217;ll need a beefy PC to run it. Specifics weren&#8217;t given, only to &#8220;make sure your system requirements exceed Skyrim’s recommended specs before attempting to install.&#8221; We can&#8217;t wait to see what it looks like in motion.</p>
<p>For those who haven&#8217;t picked up Bethesda&#8217;s mammoth RPG yet, the company is running a 33% off midweek madness sale on Steam as well, bringing the total damage down to $40. Alternatively, you can grab the entire Elder Scrolls Collection pack &#8211; which includes Morrowind and Oblivion &#8211; for $50.</p>
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		<title>David Jaffe Leaves Eat Sleep Play, Studio Transitions Focus To Mobile</title>
		<link>http://exophase.com/35595/david-jaffe-leaves-eat-sleep-play-studio-transitions-focus-to-mobile/</link>
		<comments>http://exophase.com/35595/david-jaffe-leaves-eat-sleep-play-studio-transitions-focus-to-mobile/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:12:55 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[e3]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35595</guid>
		<description><![CDATA[Big changes are underway at Eat Sleep Play, the studio responsible for development on the PS3 iteration of vehicular mayhem simulator Twisted Metal. According to a Salt Lake Tribute report, eight employees have been laid off, representing a 20 percent headcount reduction. In addition, co-founder and God of War producer David Jaffe is packing his bags. Going [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://exophase.com/images/misc/twistedmetal4.jpg" alt="" width="640" /><br />
Big changes are underway at Eat Sleep Play, the studio responsible for development on the PS3 iteration of vehicular mayhem simulator Twisted Metal. According to a <a href="http://www.sltrib.com/sltrib/money/53456556-79/game-company-games-campbell.html.csp">Salt Lake Tribute report</a>, eight employees have been laid off, representing a 20 percent headcount reduction. In addition, co-founder and God of War producer David Jaffe is packing his bags. Going forward, the studio will focus on mobile experiences from here on out.</p>
<p>&#8220;He’s excited to go into the casual space as well,” said co-founder Steve Campbell. &#8220;He&#8217;s got some projects that he’s excited about. So we’re kind of going down two separate paths.&#8221;</p>
<p>While the report suggests Jaffe is going down the casual route, he&#8217;s denied this on Twitter. He also makes mention of starting a new game company, further noting that he will remain at Eat Sleep Play for the next few months.</p>
<p>&#8220;Another 1.5-3 months). Still being paid with ESP paycheck,etc. But I WILL be leaving2start new game studio. Talking2peeps,&#8221; tweeted Jaffe.</p>
<p>&nbsp;</p>
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		<title>Rockstar San Diego Hiring for New Open World Game</title>
		<link>http://exophase.com/35588/rockstar-san-diego-hiring-for-new-open-world-game/</link>
		<comments>http://exophase.com/35588/rockstar-san-diego-hiring-for-new-open-world-game/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 20:49:12 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[rockstar san diego]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35588</guid>
		<description><![CDATA[Rockstar San Diego, the studio perhaps best known for Red Dead Redemption, is hiring for a new open world title. A number of job listings over at Gamasutra surfaced over the weekend, with vacancies open for programmers well-versed in networking and AI. No details on the open world effort were provided, though unless on the off-chance [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35591" title="rsd2" src="http://media.exophase.net/images/2012/02/rsd2.jpg" alt="" width="640" height="220" /><br />
Rockstar San Diego, the studio perhaps best known for Red Dead Redemption, is hiring for a new open world title. A number of job listings over at <a href="http://jobs.gamasutra.com/JobSeekerX/ViewAccountProfile.asp?AccountNo=93896&amp;CPID=5100&amp;#Profile5100">Gamasutra</a> surfaced over the weekend, with vacancies open for programmers well-versed in networking and AI.</p>
<p>No details on the open world effort were provided, though unless on the off-chance it&#8217;s a new IP, we&#8217;re placing our bets on a sequel to Red Dead Redemption. Given the enormous success of the first title, a follow-up seems like a no-brainer. The only question is: will it land on current or next-gen platforms?</p>
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		<title>PS Vita Firmware 1.6 Out Wednesday, Adds Map App, Mac OSX Support</title>
		<link>http://exophase.com/35584/ps-vita-firmware-1-6-out-wednesday-adds-map-app-mac-osx-support/</link>
		<comments>http://exophase.com/35584/ps-vita-firmware-1-6-out-wednesday-adds-map-app-mac-osx-support/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 17:52:40 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Firmware]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35584</guid>
		<description><![CDATA[With the domestic launch of PS Vita only a week away, Sony is prepping yet another firmware update. Unlike the past two updates, this one is rather substantial, adding a Map app powered by Google Maps, along with the ability to record videos. Additionally, Sony is rolling out a Mac OSX-compatible version of Content Manager [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/5843693994_aa927fb302_z.jpg" alt="" /><br />
With the domestic launch of PS Vita only a week away, Sony is prepping yet another firmware update. Unlike the past two updates, this one is rather substantial, adding a Map app powered by Google Maps, along with the ability to record videos. Additionally, Sony is rolling out a Mac OSX-compatible version of Content Manager Assistant, a required app for transferring files to and from the Vita over USB connection.</p>
<p>In terms of less noteworthy changes, users can also expect to see the rebranding of <a href="http://exophase.com/35573/psn-accounts-are-out-sony-network-entertainment-accounts-are-in/">PSN to SEN</a> on account sign-in pages. The firmware is due out later this week on Wednesday. We&#8217;ll let you know when it&#8217;s live.</p>
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		<title>PSN Accounts Are Out, Sony Entertainment Network Accounts Are In</title>
		<link>http://exophase.com/35573/psn-accounts-are-out-sony-network-entertainment-accounts-are-in/</link>
		<comments>http://exophase.com/35573/psn-accounts-are-out-sony-network-entertainment-accounts-are-in/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 04:03:47 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Network - PSN]]></category>
		<category><![CDATA[sen]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35573</guid>
		<description><![CDATA[According to an email making the rounds to PlayStation Network users, Sony is no longer referring to online accounts on PS3 or Vita under the familiar PSN banner. Going forward, any registered accounts across the company&#8217;s entire suite of online services will be known as Sony Entertainment Network or SEN accounts. It&#8217;s effective February 8. Outside of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35575" title="Sony-Entertainment-Network" src="http://media.exophase.net/images/2012/02/Sony-Entertainment-Network.jpg" alt="" width="640" height="243" /><br />
According to an email making the rounds to PlayStation Network users, Sony is no longer referring to online accounts on PS3 or Vita under the familiar PSN banner. Going forward, any registered accounts across the company&#8217;s entire suite of online services will be known as Sony Entertainment Network or SEN accounts. It&#8217;s effective February 8.</p>
<p>Outside of minor TOS alterations, the change is in name only, PSN as we know it will stay the same. Sony says the move will help further establish &#8220;a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.&#8221; That said, the company has been beating the integration drum for awhile now, so we&#8217;re not too surprised to see this happen.</p>
<p>Here&#8217;s the email in full:</p>
<blockquote><p>On February 8, 2012, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” or a “SEN account” in conjunction with Sony Computer Entertainment’s PlayStation®3 system software and PlayStation®Vita system software updates. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.)</p>
<p>For general purposes, this account change is a change in name only. Your username or password will not change, nor are we asking you to change them. In accordance with this transition, some necessary naming changes will be made to the TOS and Privacy Policy.</p>
<p>This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation®Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.</p>
<p>Thank you for your continued loyalty and support during this transition.</p>
<p>Sincerely,<br />
The Sony Entertainment Network Team</p></blockquote>
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		<title>Valve: Top Secret Project Underway for Team Fortress 2</title>
		<link>http://exophase.com/35570/valve-top-secret-project-underway-for-team-fortress-2/</link>
		<comments>http://exophase.com/35570/valve-top-secret-project-underway-for-team-fortress-2/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 20:23:02 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35570</guid>
		<description><![CDATA[After several class updates, copious amounts of hats and the addition of the Mann Co storefront &#8212; what could possibly be next for the constantly updated Team Fortress 2? Apparently, Valve has big plans in store, as it has revealed that a top secret project is in the works. No further details were spared, only that it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35571" title="2012a" src="http://media.exophase.net/images/2012/02/2012a.jpg" alt="" width="640" height="111" /><br />
After several class updates, copious amounts of hats and the addition of the Mann Co storefront &#8212; what could possibly be next for the constantly updated Team Fortress 2? Apparently, Valve has big plans in store, as it has revealed that a top secret project is in the works. No further details were spared, only that it&#8217;s &#8220;brand new&#8221; and coming in 2012. Oh, and it&#8217;s not a hat or map.</p>
<p>&#8220;The TF2 team is working on something brand new for 2012. We can&#8217;t tell you what it is, because they won&#8217;t tell us, but what they WILL say is that it isn&#8217;t a hat, it isn&#8217;t a map, and go away. From this we can only conclude that the TF2 team is working on some ungodly hat-map hybrid that you can wear on your head while you run around in it. You heard it here first. Also last, because they just told us it&#8217;s not that either. But it&#8217;s really cool, &#8221; reads an update on the <a href="http://www.teamfortress.com/post.php?id=7254">TF2 blog</a>.</p>
<p>TF2: the game that keeps on giving.</p>
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		<title>Metro Last Light Pushed To 2013</title>
		<link>http://exophase.com/35565/metro-last-light-pushed-to-2013/</link>
		<comments>http://exophase.com/35565/metro-last-light-pushed-to-2013/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 17:43:50 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[metro 2033]]></category>
		<category><![CDATA[metro 2034]]></category>
		<category><![CDATA[metro last night]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35565</guid>
		<description><![CDATA[Metro Last Light, the sequel to sleeper hit Metro 2033, has been pushed back into 2013. Amid financial woes that led to hundreds of job losses over the past week, THQ announced the delay during its third quarter financial results call with investors. Originally, the title was planned for a year-end release on PC, Xbox [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/05/metro2034.jpg" alt="" width="640" /><br />
Metro Last Light, the sequel to sleeper hit Metro 2033, has been pushed back into 2013. Amid financial woes that led to hundreds of job losses over the past week, THQ announced the delay during its third quarter financial results call with investors. Originally, the title was planned for a year-end release on PC, Xbox 360 and PS3.</p>
<p>Beyond that, THQ shed light on its schedule for 2013 and beyond, which is full of big-hitters. We&#8217;ll see Devil&#8217;s Third from Tomonobu Itagaki of Ninja Gaiden fame and a yet-to-be named title from Turtle Rock Studio, the studio behind the original Left 4 Dead. Crytek-developed Homefront 2 is also on the same roadmap.</p>
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		<title>Call of Duty: Modern Warfare 3 Content Season Kicks Off February 28 On PS3</title>
		<link>http://exophase.com/35556/call-of-duty-modern-warfare-3-content-season-kicks-off-february-28-on-ps3/</link>
		<comments>http://exophase.com/35556/call-of-duty-modern-warfare-3-content-season-kicks-off-february-28-on-ps3/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:44:08 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[modern warfare 3]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35556</guid>
		<description><![CDATA[PS3 Modern Warfare 3 players enlisted in Activision&#8217;s subscription-driven Call of Duty Elite program will finally see their investment bear fruit on February 28, with the arrival of two content season drops. These come in the form of map packs Liberation and Piazza, both of which hit Xbox 360 last month. It&#8217;s not clear when the Elite [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35557" title="PS3-Elite-Drop-Liberation---Tower-of-Power" src="http://media.exophase.net/images/2012/02/PS3-Elite-Drop-Liberation-Tower-of-Power.jpg" alt="" width="640" height="360" /><br />
PS3 Modern Warfare 3 players enlisted in Activision&#8217;s subscription-driven Call of Duty Elite program will finally see their investment bear fruit on February 28, with the arrival of two content season drops. These come in the form of map packs Liberation and Piazza, both of which hit Xbox 360 last month. It&#8217;s not clear when the Elite exclusivity period will elapse, but we imagine that won&#8217;t happen for another month or so.</p>
<p>Deets on each map are provided below. For screens, hit up <a href="http://vgimg.com/100/call-of-duty-modern-warfare-3/">VGIMG</a>.</p>
<blockquote><p><strong>Liberation:</strong> a militarized Central Park in the heart of NYC, featuring a vast landscape ripe for long-range sniper and LMG kills. Mounted turrets on opposing ends of the map offer overwhelming firepower to anyone brave enough to man them.</p>
<p><strong>Piazza:</strong> set in an idyllic seaside village, Italian getaway gone rogue, where blind corners and a complex network of branching pathways pose danger at every turn. Visceral close-quarters combat dominates in Piazza, and attacks from above and below are an ever-constant threat.</p></blockquote>
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		<title>Alan Wake PC Hits Steam February 16, Pricing Revealed</title>
		<link>http://exophase.com/35553/alan-wake-pc-hits-steam-february-16-pricing-revealed/</link>
		<comments>http://exophase.com/35553/alan-wake-pc-hits-steam-february-16-pricing-revealed/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:15:24 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[remedy]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35553</guid>
		<description><![CDATA[Developer Remedy today narrowed down the release date for Alan Wake PC, revealing that it&#8217;ll hit Steam on February 16. Distribution will carry over to other e-tailers such as Origin &#8220;soon&#8221; after that, along with a boxed retail product. The late debut carries a budget price, with the standard edition priced at $29.99, which includes [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" /><br />
Developer Remedy today narrowed down the release date for Alan Wake PC, revealing that it&#8217;ll hit Steam on February 16. Distribution will carry over to other e-tailers such as Origin &#8220;soon&#8221; after that, along with a boxed retail product.</p>
<p>The late debut carries a budget price, with the standard edition priced at $29.99, which includes downloadable content scenarios The Signal and The Writer. A Collector&#8217;s Edition will also be on offer for $34.99.</p>
<p>Key PC enhancements include a &#8220;wide selection of customizable graphics settings,&#8221; the ability to change field of view settings and hide on-screen HUD elements for more immersive gameplay, as well as AMD Eyefinity 3D and NVIDIA NVISION2 3D support.</p>
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		<title>Skyrim Creation Kit Due ‘Soon,’ Bethesda Shares Sneak Peek At Steam Workshop</title>
		<link>http://exophase.com/35544/skyrim-creation-kit-due-soon-bethesda-shares-sneak-peek-at-steam-workshop/</link>
		<comments>http://exophase.com/35544/skyrim-creation-kit-due-soon-bethesda-shares-sneak-peek-at-steam-workshop/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 21:43:55 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[SkyRim]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35544</guid>
		<description><![CDATA[January has come and gone and the promised Skyrim Creation Kit is still nowhere to be seen. In a recent press email concerning its release, Bethesda still wouldn&#8217;t stamp an exact date on it, but did promise that it is coming &#8220;soon.&#8221; The Creation Kit will give PC modders access to official tools Bethesda used [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35545" title="steamcreationkit" src="http://media.exophase.net/images/2012/02/steamcreationkit.jpg" alt="" width="640" height="341" /><br />
January has come and gone and the <a href="http://exophase.com/35259/skyrim-creation-kit-still-on-for-this-month/">promised Skyrim Creation Kit </a> is still nowhere to be seen. In a recent press email concerning its release, Bethesda still wouldn&#8217;t stamp an exact date on it, but did promise that it is coming &#8220;soon.&#8221;</p>
<p>The Creation Kit will give PC modders access to official tools Bethesda used to develop the game. Perhaps even more exciting is a mod delivery network dubbed Steam Workshop that will launch alongside the kit, allowing hobbyist developers to share their creations via Steam. Bethesda has given a sneak peek at the effort in the video clip below.</p>
<p>Notable features include one-click installs and the ability to subscribe to mods for automatic updating. If you&#8217;ve ever strayed away from mods due to the hassle of setting them up, well, there&#8217;s seemingly no excuse with this.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/EU4oAKZE1VI?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
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		<title>Sony Promotes Kaz Hirai To President and CEO</title>
		<link>http://exophase.com/35537/sony-promotes-kaz-hirai-to-president-and-ceo/</link>
		<comments>http://exophase.com/35537/sony-promotes-kaz-hirai-to-president-and-ceo/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 17:32:57 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Kaz Hirai]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35537</guid>
		<description><![CDATA[As was foretold, former PlayStation boss Kaz Hirai has officially been made President and CEO of Sony, the company announced today. The role was previously held by Howard Stringer, who has been appointed to Sony&#8217;s Board of Directors. The change goes into effect April 1. Although well-deserved, the promotion isn&#8217;t all that surprising, given that Sony has [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2012/01/ffvii03.jpg" alt="" /><br />
<a href="http://exophase.com/34967/kaz-hirai-to-be-named-sony-president/">As was foretold</a>, former PlayStation boss Kaz Hirai has officially been made President and CEO of Sony, the company announced today. The role was previously held by Howard Stringer, who has been appointed to Sony&#8217;s Board of Directors. The change goes into effect April 1.</p>
<p>Although well-deserved, the promotion isn&#8217;t all that surprising, given that Sony has been grooming Hirai for awhile now. In a statement, Hirai acknowledged that Sony is facing challenging times, thanking Stringer for his leadership over the past seven years.</p>
<p>&#8220;As challenging as times are for Sony now,&#8221; said Hirai, &#8220;were it not for the strong leadership of Sir Howard Stringer these past seven years, we would have been in a much more difficult position.</p>
<p>It is refreshing to see a new yet familiar face at the helm of Sony. Here&#8217;s hoping that Hirai stepping in will turn things around.</p>
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		<title>Steam Mobile App Exits Beta, Now Available To All</title>
		<link>http://exophase.com/35532/steam-mobile-app-exits-beta-now-available-to-all/</link>
		<comments>http://exophase.com/35532/steam-mobile-app-exits-beta-now-available-to-all/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 19:48:19 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[e3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35532</guid>
		<description><![CDATA[That was quick. The Steam Mobile App, released in closed beta capacity last week, is now available to all. Available on iOS and Android platforms, the app mimics functionality of the desktop Steam client, allowing gamers to chat with friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2012/01/Untitled-2.jpg" alt="" /><br />
That was quick. The Steam Mobile App, released in <a href="http://exophase.com/35490/valve-introduces-steam-mobile-app-currently-in-closed-beta/">closed beta capacity</a> last week, is now available to all.</p>
<p>Available on iOS and Android platforms, the app mimics functionality of the desktop Steam client, allowing gamers to chat with friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more.&#8217;</p>
<p>With sales now always in arm&#8217;s reach, we fear for our wallets.</p>
<img src="http://feeds.feedburner.com/~r/exophase/full/~4/0blb3aB8zmk" height="1" width="1"/>]]></content:encoded>
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		<title>PixelJunk Eden Springing To Steam</title>
		<link>http://exophase.com/35529/pixeljunk-eden-springing-to-steam/</link>
		<comments>http://exophase.com/35529/pixeljunk-eden-springing-to-steam/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 17:48:20 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[pixeljunk]]></category>
		<category><![CDATA[pixeljunk eden]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35529</guid>
		<description><![CDATA[Once PS3 exclusive, Q Games&#8217; vibrant psychedelic platformer PixelJunk Eden is making the jump to Steam. An announcement revealed today that the Steam version will also include the game&#8217;s &#8220;Encore&#8221; DLC pack. &#8220;Steam has always been a great platform for indie games and I have admired the way they have supported non-traditional game development with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2008/06/pixeljunkeden.jpg" alt="" width="640" /><br />
Once PS3 exclusive, Q Games&#8217; vibrant psychedelic platformer PixelJunk Eden is making the jump to Steam. An announcement revealed today that the Steam version will also include the game&#8217;s &#8220;Encore&#8221; DLC pack.</p>
<p>&#8220;Steam has always been a great platform for indie games and I have admired the way they have supported non-traditional game development with titles such as Terraria, Bastion, World of Goo, etc,&#8221; <a href="http://www.bifuteki.com/2012/01/pixeljunk-debuts-on-steam/">said Q Games boss Dylan Cuthbert</a>.</p>
<p>He added, &#8220;We like PSN a lot but Baiyon and I also simply want to allow more people to experience Eden as it is a truly unique game, even now almost 4 years on it is still fresh and new. We had a blast revisiting it to prepare it for Steam.&#8221;</p>
<p>Look for Eden to hit Steam next week. It&#8217;ll set you back $9.99 regularly, but in true Steam fashion &#8211; to sweeten the deal for eager purchasers &#8211; a 20% discount will be applied during the first week.</p>
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		<title>Sony France CEO Says PS4 Will Likely Be Last To Emerge</title>
		<link>http://exophase.com/35523/sony-france-ceo-says-ps4-will-likely-be-last-to-emerge/</link>
		<comments>http://exophase.com/35523/sony-france-ceo-says-ps4-will-likely-be-last-to-emerge/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 19:49:12 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[e3 2012]]></category>
		<category><![CDATA[Philippe Cardone]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35523</guid>
		<description><![CDATA[As next-gen chatter continues to trickle out, Sony France CEO Philippe Cardone has reiterated the company&#8217;s intent to launch new hardware after its competitors. &#8220;It&#8217;s true that there are many rumors, but I couldn&#8217;t tell you anything,&#8221; he told Lepoint.fr. &#8220;The Wii is pressed for time because it is in decline. In our case, we [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35524" title="ps3xmb1" src="http://media.exophase.net/images/2012/01/ps3xmb1.jpg" alt="" width="640" height="222" /><br />
As next-gen chatter continues to trickle out, Sony France CEO Philippe Cardone has reiterated the company&#8217;s intent to launch new hardware after its competitors.</p>
<p>&#8220;It&#8217;s true that there are many rumors, but I couldn&#8217;t tell you anything,&#8221; he told <a href="http://translate.google.com/translate?hl=en&amp;sl=auto&amp;tl=en&amp;u=http%3A%2F%2Fwww.lepoint.fr%2Fjeux-video%2Fplaystation-nous-serons-probablement-les-derniers-a-annoncer-quelque-chose-29-01-2012-1424903_485.php&amp;anno=2">Lepoint.fr</a>.</p>
<p>&#8220;The Wii is pressed for time because it is in decline. In our case, we have a lot less pressure. We were the last to leave before releasing the PS3, so we will probably be the last to announce something.&#8221;</p>
<p>This comes despite a <a href="http://exophase.com/34959/report-next-playstation-xbox-for-e3-2012/">recent report from MCV</a>, which claimed the PS4 was due for an E3 2012 unveil. We suppose that could still be the case &#8212; this isn&#8217;t an outright dismissal, but an E3 announcement is certainly looking less likely on the Sony front.</p>
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		<title>Capcom Makes Ace Attorney 5 Official</title>
		<link>http://exophase.com/35520/capcom-makes-ace-attorney-5-official/</link>
		<comments>http://exophase.com/35520/capcom-makes-ace-attorney-5-official/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 19:27:00 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[3ds]]></category>
		<category><![CDATA[ace attorney]]></category>
		<category><![CDATA[Capcom]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35520</guid>
		<description><![CDATA[Capcom&#8217;s announced Ace Attorney 5, a new mainline entry in its popular courtroom drama series. A Famitsu report has outed the game&#8217;s logo, though no character silhouette is featured, so whether it&#8217;ll star Phoenix, Apollo, or an entirely new protagonist is up in the air at this point. No platform specifics were announced either, though [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35521" title="aceattorney1" src="http://media.exophase.net/images/2012/01/aceattorney1.jpg" alt="" width="640" height="209" /><br />
Capcom&#8217;s announced Ace Attorney 5, a new mainline entry in its popular courtroom drama series. A <a href="http://www.famitsu.com/news/201201/29009127.html">Famitsu report</a> has outed the game&#8217;s logo, though no character silhouette is featured, so whether it&#8217;ll star Phoenix, Apollo, or an entirely new protagonist is up in the air at this point.</p>
<p>No platform specifics were announced either, though considering the Phoenix Wright and Professor Layton mashup <a href="http://exophase.com/18997/phoenix-wright-vs-professor-layton-mashup-announced/">is destined for 3DS</a>, we imagine it&#8217;ll stay on home turf.</p>
<p>Not counting a pair of spinoffs that starred hardnosed prosecutor Miles Edgeworth, the fourth entry in the series hit DS back in 2008, introducing a new face &#8211; upstart attorney Apollo Justice. Suffice to say, it&#8217;s been a long wait.</p>
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		<title>More Diablo III Beta “Fatalities”</title>
		<link>http://exophase.com/35497/more-diablo-iii-beta-fatalities/</link>
		<comments>http://exophase.com/35497/more-diablo-iii-beta-fatalities/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 00:01:58 +0000</pubDate>
		<dc:creator>Justin B.</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard-Activision]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[Diablo III Beta]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35497</guid>
		<description><![CDATA[  During its extensive beta period, which is still on-going, Blizzard has removed several core features from the game after finding that they did not properly fit the play style or lore of the game. The two most recent casualties which have been removed from the game in the latest patch are the companion pets [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"> <a href="http://exophase.com/35497/more-diablo-iii-beta-fatalities/d3-2/" rel="attachment wp-att-35516"><img class="size-full wp-image-35516 aligncenter" title="D3" src="http://media.exophase.net/images/2012/01/D3.jpg" alt="" width="640" height="360" /></a></p>
<p style="text-align: left;"><span style="text-align: left;">During its extensive beta period, which is still on-going, Blizzard has removed several core features from the game after finding that they did not properly fit the play style or lore of the game. The two most recent casualties which have been removed from the game in the latest patch are the companion pets and reforging scrolls.</span></p>
<p style="text-align: left;">Blizzard&#8217;s Community Manager, Nethaera, has <a href="http://us.battle.net/d3/en/forum/topic/3967947023#1">explained</a> to the community that the removal of these features have been a result of their undeveloped state. Nethaera also commented on the &#8220;cutesy&#8221; nature of the companion pets being a take-away from the dark and gritty environment. To further develop these features would result in delaying the game even longer, something neither Blizzard nor its community would were ecstatic about.</p>
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		<title>Capcom Officially Knocks Down Resident Evil Revelations Price To $40</title>
		<link>http://exophase.com/35506/capcom-officially-knocks-down-resident-evil-revelations-price-to-40/</link>
		<comments>http://exophase.com/35506/capcom-officially-knocks-down-resident-evil-revelations-price-to-40/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 23:08:46 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[3ds]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Resident Evil Revelations]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35506</guid>
		<description><![CDATA[Up in arms over the  premium asking price for Resident Evil Revelations? Good news, Capcom is bringing it down to a more reasonable $40 &#8212; the standard going rate for new portable releases on 3DS. Previously, it was $50. Apparently, after weeks of negotiation, Capcom was able to pull a few strings over at Nintendo HQ to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/128-resident.jpg" alt="" width="640" /><br />
Up in arms over the  premium asking price for Resident Evil Revelations? Good news, Capcom is bringing it down to a more reasonable $40 &#8212; the standard going rate for new portable releases on 3DS. Previously, it was $50.</p>
<p>Apparently, after weeks of negotiation, Capcom was able to pull a few strings over at Nintendo HQ to bring down the cost. Revelations ships on a 4GB game cartridge, which is more expensive to produce. Somehow, though, we have a feeling the vocal outcry from fans had something to do with Capcom&#8217;s proactive stance on this too.</p>
<p>For those keen on pre-ordering, it may take a week or so before retailers update their product listings to reflect the price drop. At least one retailer &#8211; <a rel="nofollow" href="http://www.gamestop.com/nintendo-3ds/games/resident-evil-revelations/91114">GameStop</a> &#8211; is already showing it at $39.99.</p>
<p>Revelations hits US retailers next month on February 7.</p>
<img src="http://feeds.feedburner.com/~r/exophase/full/~4/9mfDmGTZL-M" height="1" width="1"/>]]></content:encoded>
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		<title>Nintendo: New 2D Super Mario Inbound for 3DS</title>
		<link>http://exophase.com/35502/nintendo-new-2d-super-mario-inbound-for-3ds/</link>
		<comments>http://exophase.com/35502/nintendo-new-2d-super-mario-inbound-for-3ds/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 20:40:34 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[3ds]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35502</guid>
		<description><![CDATA[Nintendo is prepping a new 3DS Super Mario title for its next fiscal year, which begins in April. Interestingly, the title will mark a return to the franchise roots a la New Super Mario Bros., with traditional side-scrolling gameplay set on a 2D plane. The tidbit was revealed in a recap of its third-quarter financial results briefing. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35504" title="ninty3ds" src="http://media.exophase.net/images/2012/01/ninty3ds.jpg" alt="" width="640" height="378" /><br />
Nintendo is prepping a new 3DS Super Mario title for its next fiscal year, which begins in April. Interestingly, the title will mark a return to the franchise roots a la New Super Mario Bros., with traditional side-scrolling gameplay set on a 2D plane.</p>
<p>The tidbit was revealed in a recap of its third-quarter financial results briefing. Notably, the effort joins several other key titles destined for 3DS later this year, including Paper Mario, Luigi&#8217;s Mansion 2, Heroes of Ruin, Bravely Default, and Mario Tennis.</p>
<p>No further details were spared, though we&#8217;d wager a bet that it will make an appearance at E3 later this year. Nintendo hopes its broad software lineup will position 3DS as the dominant mainstream platform.</p>
<img src="http://feeds.feedburner.com/~r/exophase/full/~4/2W6KjFNnkkA" height="1" width="1"/>]]></content:encoded>
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		<title>The Witcher 2 Enhanced Edition Arrives April 17, Existing Owners Get Free Upgrade</title>
		<link>http://exophase.com/35499/the-witcher-2-enhanced-edition-arrives-april-17-existing-owners-get-free-upgrade/</link>
		<comments>http://exophase.com/35499/the-witcher-2-enhanced-edition-arrives-april-17-existing-owners-get-free-upgrade/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:20:11 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[cd projekt red]]></category>
		<category><![CDATA[the witcher 2]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35499</guid>
		<description><![CDATA[CD Projekt RED&#8217;s announced via the Good Old Games storefront that The Witcher 2 will receive an Enhanced Edition update come April 17. All existing and future owners will get the update free of charge. Here are the deets on what&#8217;s in store: Additional hours of gameplay: New major adventures set in previously unseen locations, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/03/witcher2.jpg" alt="" /><br />
CD Projekt RED&#8217;s announced via the <a href="http://www.gog.com/en/gamecard/the_witcher_2">Good Old Games storefront</a> that The Witcher 2 will receive an Enhanced Edition update come April 17. All existing and future owners will get the update free of charge. Here are the deets on what&#8217;s in store:</p>
<blockquote><p>Additional hours of gameplay: New major adventures set in previously unseen locations, expanding the story and introducing new characters, mysteries and monsters.</p>
<p>New Game Introduction and Cinematics: All new animations and cut scenes, including a new, three and a half minute pre-rendered cinematic depicting the assassination of King Demavend of Aedirn. BAFTA Award winner and Academy Award nominee Tomasz Baginski brings this key historical event to life, setting the stage for the story told in The Witcher 2.</p></blockquote>
<p>A pretty hefty update. Might be high time for another playthrough.</p>
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		<title>Valve Introduces Steam Mobile App, Currently In Closed Beta</title>
		<link>http://exophase.com/35490/valve-introduces-steam-mobile-app-currently-in-closed-beta/</link>
		<comments>http://exophase.com/35490/valve-introduces-steam-mobile-app-currently-in-closed-beta/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 19:58:56 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35490</guid>
		<description><![CDATA[Once again, Valve has taken convenience a step further with the introduction of the mobile Steam app for Android and iOS platforms. Currently in closed beta, users can use the app to chat with friends, keep tabs on daily Steam deals, browse community groups and view user generated content such as screenshots. This means you&#8217;ll never [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35491" title="Untitled-2" src="http://media.exophase.net/images/2012/01/Untitled-2.jpg" alt="" width="640" height="249" /><br />
Once again, Valve has taken convenience a step further with the introduction of the mobile Steam app for Android and iOS platforms. Currently in closed beta, users can use the app to chat with friends, keep tabs on daily Steam deals, browse community groups and view user generated content such as screenshots.</p>
<p>This means you&#8217;ll never miss another Steam sale, which could potentially be bad for your wallet, but hey, we&#8217;re grateful anyway.</p>
<p>&#8220;The Steam app comes from many direct requests from our customers,&#8221; said Valve president Gabe Newell.</p>
<p>&#8220;Seeing which of your friends are online and playing a game, sending quick messages, looking at screenshots for an upcoming game, or catching a sale &#8211; these are all features customers have requested. Mobile is changing way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone.&#8221;</p>
<p>Those who wish to join the beta can sign-up for possible inclusion by hitting up <a href="http://store.steampowered.com/mobile">this link</a> from their mobile device. The app is also now available in the associated iOS and Android markets.</p>
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		<title>Rayman Origins Hits PC March 29</title>
		<link>http://exophase.com/35483/rayman-origins-hits-pc-march-29/</link>
		<comments>http://exophase.com/35483/rayman-origins-hits-pc-march-29/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 18:38:14 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Rayman Origins]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35483</guid>
		<description><![CDATA[Update: According to a tweet from Ubisoft PR, retail editions of Rayman Origins on PC will ship without DRM. Ubisoft&#8217;s announced that its majestic platformer Rayman Origins will arrive on PC March 29. Featuring beautiful hand-drawn visuals, the title retains the charm of Rayman&#8217;s original platforming romps, while introducing four player jump-in/jump-out co-op. As a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35485" title="raymanor" src="http://media.exophase.net/images/2012/01/raymanor.jpg" alt="" width="640" height="330" /><br />
<strong>Update</strong>: According to a<a href="https://twitter.com/#!/NateHawke/status/162581481074601984"> tweet</a> from Ubisoft PR, retail editions of Rayman Origins on PC will ship without DRM.</p>
<p>Ubisoft&#8217;s announced that its majestic platformer Rayman Origins will arrive on PC March 29. Featuring beautiful hand-drawn visuals, the title retains the charm of Rayman&#8217;s original platforming romps, while introducing four player jump-in/jump-out co-op.</p>
<p>As a pre-order incentive, Ubi tells us that those who reserve the game now at &#8220;participating retailers&#8221; will receive a  downloadable copy of Rayman 2. Steam in particular was not mentioned, but we&#8217;d be surprised if it doesn&#8217;t turn up there soon.</p>
<p>We&#8217;ve included the system requirements, which look quite modest, after the break.</p>
<blockquote><p><strong>Minimum configuration</strong><br />
OS:  Windows® XP SP3 / Windows Vista® SP2 / Windows® 7 SP1<br />
Processor: Intel Pentium IV 3.00 Ghz or AMD Athlon64 3000+ @ 1.8 Ghz<br />
Memory: 1 GB Windows XP / 1.5 GB Windows Vista – Windows 7<br />
Graphics: 128 MB DirectX®9 / Radeon X600XT or GeForce 6800GT<br />
DirectX®: DirectX 9.0c or higher<br />
Sound: DirectX 9.0-compliant sound card</p>
<p><strong>Recommended configuration</strong><br />
OS:  Windows® XP SP3 / Windows Vista® SP2 / Windows® 7 SP1<br />
Processor: Intel Core2Duo E4400 @ 2.00 Ghz or AMD Athlon64X2 3800+ @ 2.00Ghz<br />
Memory: 2 GB Windows XP / Vista / Windows 7<br />
Graphics: 256 MB DirectX®9 / Radeon HD 2600XT or GeForce 8600GT<br />
DirectX®: DirectX 9.0c or higher<br />
Sound: DirectX 9.0-compliant sound card</p></blockquote>
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		<title>Insomniac Done With Resistance Franchise</title>
		<link>http://exophase.com/35478/insomniac-done-with-resistance-franchise/</link>
		<comments>http://exophase.com/35478/insomniac-done-with-resistance-franchise/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 18:13:44 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[insomiac]]></category>
		<category><![CDATA[resistance]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35478</guid>
		<description><![CDATA[There has been speculation that Insomniac&#8217;s decision to venture into multiplatform development would signal the end of its involvement in the Resistance franchise, and it turns out that is indeed the case. By way of a VG247 report, CEO Ted Price confirmed that the studio will not be handling development on any Resistance titles going [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/07/5983115816_4005a0dcfa_z.jpg" width="640" /><br />
There has been speculation that Insomniac&#8217;s decision to venture into multiplatform development would signal the end of its involvement in the Resistance franchise, and it turns out that is indeed the case. By way of a <a href="http://www.vg247.com/2012/01/26/insomniacs-price-we-wont-be-making-any-more-resistances/">VG247 report</a>, CEO Ted Price confirmed that the studio will not be handling development on any Resistance titles going forward.</p>
<p>What studio will pick up the mantle? Sony clearly has plans for the franchise, considering Nihilistic is working on Resistance: Burning Skies for the Vita. It&#8217;s likely we&#8217;ll see future mainline entries picked up by one of Sony&#8217;s internal studios, however.</p>
<p>Insomniac is currently working on <a href="http://exophase.com/23380/overstrike-announced-as-first-multiplatform-insomniac-title/">Overstrike</a>, a 4 person co-op action game funded by EA.</p>
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		<title>Blizzard: No BlizzCon In 2012</title>
		<link>http://exophase.com/35449/blizzard-no-blizzcon-in-2012/</link>
		<comments>http://exophase.com/35449/blizzard-no-blizzcon-in-2012/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 19:06:57 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[blizzcon]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35449</guid>
		<description><![CDATA[BlizzCon &#8212; Blizzard&#8217;s annual celebration of all things Warcraft, Starcraft and Diablo &#8212; will skip 2012, according to a statement released by the company today. This comes amid the company&#8217;s &#8220;jam-packed&#8221; schedule, as both Diablo 3 and StarCraft II: Heart of the Swarm are slated for a release later this year. Perhaps Blizzard doesn&#8217;t want [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35451" title="blizzcon2012" src="http://media.exophase.net/images/2012/01/blizzcon2012.jpg" alt="" width="640" height="277" /><br />
BlizzCon &#8212; Blizzard&#8217;s annual celebration of all things Warcraft, Starcraft and Diablo &#8212; will skip 2012, according to a statement released by the company today.</p>
<p>This comes amid the company&#8217;s &#8220;jam-packed&#8221; schedule, as both Diablo 3 and StarCraft II: Heart of the Swarm are slated for a release later this year. Perhaps Blizzard doesn&#8217;t want to take the chance of delaying their arrival any further. That said, it isn&#8217;t the first time BlizzCon has taken a break, as there wasn&#8217;t a show  in 2006 either.</p>
<p>Still, the absence of BlizzCon comes off as a bit surprising, considering it&#8217;s like a mini-E3 for Bliz fans these days. The attendance numbers certainly prove it &#8212; around 26,000 people attended last year&#8217;s show.</p>
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		<title>Report: Uncharted Golden Abyss Multiplayer Mode Planned</title>
		<link>http://exophase.com/35442/report-uncharted-golden-abyss-multiplayer-mode-planned/</link>
		<comments>http://exophase.com/35442/report-uncharted-golden-abyss-multiplayer-mode-planned/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 03:55:05 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Uncharted: Golden Abyss]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35442</guid>
		<description><![CDATA[While the Japanese version of PS Vita launch effort Uncharted: Golden Abyss is strictly a solo experience, a developer reportedly told Destructoid at a recent Sony event that an announcement regarding multiplayer will be made soon for the title. No further details were spared, only that it&#8217;ll be &#8220;something different,&#8221; presumably to complement the portable format. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/162-uncharted-golden-abyss-ed.jpg" alt="" width="640" /><br />
While the Japanese version of PS Vita launch effort Uncharted: Golden Abyss is strictly a solo experience, a developer reportedly told <a href="http://www.destructoid.com/psvita-uncharted-and-resistance-to-get-multiplayer-220171.phtml">Destructoid</a> at a recent Sony event that an announcement regarding multiplayer will be made soon for the title.</p>
<p>No further details were spared, only that it&#8217;ll be &#8220;something different,&#8221; presumably to complement the portable format. There&#8217;s no word if we&#8217;ll see it on launch day, either, though we  suppose it could always be added in via a patch later. Who knows, if Sony is adding in multiplayer for the US release, perhaps we&#8217;ll see other improvements as well.</p>
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		<title>Gears of War 3 Fenix Rising DLC Review</title>
		<link>http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/</link>
		<comments>http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 23:06:56 +0000</pubDate>
		<dc:creator>Justin B.</dc:creator>
				<category><![CDATA[Epic]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Fenix Rising]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[gears of war 3]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35364</guid>
		<description><![CDATA[Fenix Rising, the third piece of downloadable content included in the Gears of War 3 Season Pass, was made available on January 17th and we were given the opportunity to review it.  The new content includes five new multiplayer maps, a new “re-up” option similar to Call of Duty’s prestige option, four “new” character skins, [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/fenix-rising/" rel="attachment wp-att-35365"><img class="aligncenter size-full wp-image-35365" title="Fenix Rising" src="http://media.exophase.net/images/2012/01/Fenix-Rising-e1327408372713.jpg" alt="" width="640" height="359" /></a><strong><em></em></strong></p>
<p>Fenix Rising, the third piece of downloadable content included in the <em>Gears of War 3</em> Season Pass, was made available on January 17<sup>th </sup>and we were given the opportunity to review it.  The new content includes five new multiplayer maps, a new “re-up” option similar to <em>Call of Duty’s</em> prestige option, four “new” character skins, and additional weapon skins achieved through re-upping.</p>
<div>
<p>Jump past the break to find out more about the new content and our impressions.</p>
</div>
<p>The new re-upping ability allows players, who have reached rank 100, to reset their rank and proceed through the ranks again with a new wing color each time. In addition to the new rank color, players also unlock a new weapon skin each time, allowing further distinguishing of their progression.</p>
<p>Unlike the <em>Call of Duty</em> series, the re-up option introduced with this DLC does not bring with it any consequences other than a loss of your rank number. In <em>Call of Duty</em> the prestige option makes more sense, allowing players to unlock their weapons and attachments again. The system rewards re-upped players with distinctive colors and weapon camo, and with no consequences it’s win-win situation in the <em>Gears</em> universe.</p>
<p>The new character skins include “<a title="View Picture" href="http://exophase.com/?attachment_id=35377">Recruit Clayton</a>” and “<a href="http://exophase.com/?attachment_id=35379">Savage Marauder</a>” as well as two that were previously reserved for the Limited Edition, the “<a href="http://exophase.com/?attachment_id=35378">Savage Kantus</a>” and “<a href="http://exophase.com/?attachment_id=35381">Thrashball Cole</a>” skins.</p>
<p>However the stars of this show are the new maps: Academy, Anvil, Depths, Escalation, and the Slab. This is primarily a map pack after all with five maps that allow more avenues for Versus, Horde and Beast mode carnage.</p>
<p>The biggest issue I had with the new content was the inability to select a playlist dedicated to just the new maps. There are some playlists/game modes online that require the Fenix Rising DLC but none that solely contain FR maps. As a result you<span style="color: #000000;"> <del>might</del></span> will find it difficult to get into a match with these new maps. In two hours of playing online our resident &#8220;gear-a-holic&#8221; only managed to get into two of the maps, something echoed by my own experiences.</p>
<p><a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/academy/" rel="attachment wp-att-35373"><img class="alignnone size-thumbnail wp-image-35373 alignright" title="academy" src="http://media.exophase.net/images/2012/01/academy-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p><strong>Academy</strong></p>
<p>Academy is the most open of this particular pack with an open layout and very low cover, leaving players exposed at nearly every turn. On the left and right sides of the map are two flanking routes which are separated from the center of the map offering increased protection (Horde players will most likely favor this area). Epic does an excellent job creating the maps in such a way that location call-outs such as “fountain” or “monument” are instantly recognizable without looking at the overhead map.</p>
<p><strong>Anvil<a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/anvil/" rel="attachment wp-att-35374"><img class="alignright size-thumbnail wp-image-35374" title="anvil" src="http://media.exophase.net/images/2012/01/anvil-150x150.jpg" alt="" width="150" height="150" /></a></strong></p>
<p>Anvil blends the outside combat of Academy with more corridor-like areas that provide adequate coverage for advancing and fleeing. The symmetrical map distinguishes between the two opposing sides with the addition of foliage/growth on one side. The callout locations are not as obvious as in Academy but most of the fighting is likely to occur in the middle of the map where the two sides clash. The map’s corridor areas flank each side of the map with open areas in the middle.</p>
<p><strong>Depths<a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/depths/" rel="attachment wp-att-35375"><img class="alignright size-thumbnail wp-image-35375" title="depths" src="http://media.exophase.net/images/2012/01/depths-150x150.jpg" alt="" width="150" height="150" /></a></strong></p>
<p>Depths takes the fight under the great blue with a map located in an underwater hotel-like structure. Epic has paid very close attention to all the details within the map, including the environment beyond the glass that separates you from the deadly water depths. Even the ambient sound is altered to give you a sense of a pressurized environment that you would find underwater. You&#8217;ll find a central overlook point on the map, easy to pick off enemies due to the low cover.</p>
<p><strong>Escalation<a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/escalation/" rel="attachment wp-att-35376"><img class="alignright size-thumbnail wp-image-35376" title="escalation" src="http://media.exophase.net/images/2012/01/escalation-150x150.jpg" alt="" width="150" height="150" /></a></strong></p>
<p>The only map of the DLC that is not entirely new is Escalation, a remake of the classic by the same name from <em>Gears of War</em>. The most vertical map in the <em>Gears of War</em> series, Escalation pits two teams against each other battling up and down a staircase. Teams who spawn on the bottom have access to more weapons than the team on the higher ground, evening out the playing field. For fans of the original map you&#8217;ll find yourself right at home although I honestly don&#8217;t remember a lot of people showing much <a href="http://forums.epicgames.com/threads/870343-Escalation...-are-you-kiddin-me?s=8deac4794553e90b71dbfa58962c8e04">love for this map</a>.</p>
<p><strong>The Slab<a href="http://exophase.com/35364/gears-of-war-3-fenix-rising-dlc-review/theslab/" rel="attachment wp-att-35380"><img class="alignright size-thumbnail wp-image-35380" title="theslab" src="http://media.exophase.net/images/2012/01/theslab-150x150.jpg" alt="" width="150" height="150" /></a></strong></p>
<p>The Slab, a map within a prison, is a straight corridor-shooter with a lot of tight corners and an abundance of coverage. There is a slight opening in the center of the map but most of the fighting occurs outside of the center. If you are a fan of close-quarter combat and the shotgun is your friend, The Slab is definitely the map for you. For interested players there is a small Easter egg that is available, although I wouldn’t suggest looking for it while in an active match as it does require some finesse.</p>
<p>So is the third DLC for <em>Gears of War 3</em> worth the 2400 MS points ($10) that is being asked? You’ll get the most bang for your buck if you’re a fan of Horde and Beast mode as you will find it difficult to get into a game with these new maps in the regular map cycle. The five maps all cater to different play styles and you are certain to find at least one map that fits you.</p>
<p>The addition of the re-up system, additional characters and new weapon skins though add even more value to your traditional map pack. For those with a season pass the choice is obvious, download the pack (through the game’s menus) and call it a day. Those without a season pass will find the $10 well spent if still an avid <em>Gears</em> fan. You&#8217;ll get most out of if you enjoy playing Horde and Beast modes since it&#8217;s nearly impossible to get these maps in a regular rotation.</p>
<p>&nbsp;</p>
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		<title>EA Signs 11 New Partners On Origin</title>
		<link>http://exophase.com/35433/ea-signs-11-new-partners-on-origin/</link>
		<comments>http://exophase.com/35433/ea-signs-11-new-partners-on-origin/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 19:06:50 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[origin]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35433</guid>
		<description><![CDATA[EA&#8217;s Origin continues to expand, with the company announcing today that it has taken yet another step to broaden its content selection by welcoming 11 new publishing partners to the service. To mark the occasion, Trion Worlds&#8217; MMORPG Rift is now available through the service. According to a Gamasutra report, users can also look forward to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/og.jpg" alt="" /><br />
EA&#8217;s Origin continues to expand, with the company announcing today that it has taken yet another step to broaden its content selection by welcoming 11 new publishing partners to the service. To mark the occasion, Trion Worlds&#8217; MMORPG Rift is now available through the service.</p>
<p>According to a <a href="http://www.gamasutra.com/view/news/39811/EAs_Origin_expands_with_11_new_thirdparty_publisher_partners.php">Gamasutra report</a>, users can also look forward to offerings from Robot Entertainment, CD Projekt Red, Freebird Games, Recoil Games, Autumn Games, 1C Company, inXile entertainment, Paradox Interactive, Core Learning Ltd. and N3V Games in the near future.</p>
<p>There&#8217;s no word on what titles we&#8217;ll see specifically from the aforementioned publishers, but you can bet that majority of them will be bringing the bulk of their Steam catalog over.</p>
<img src="http://feeds.feedburner.com/~r/exophase/full/~4/ru36HQDNtWk" height="1" width="1"/>]]></content:encoded>
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		<title>Sony Revises US PS Vita 3G Pricing</title>
		<link>http://exophase.com/35360/sony-revises-us-ps-vita-3g-pricing/</link>
		<comments>http://exophase.com/35360/sony-revises-us-ps-vita-3g-pricing/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 22:53:55 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[vita]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35360</guid>
		<description><![CDATA[Sony issued a slight update to the pricing tiers for the 3G version of PS Vita over the weekend, revealing a 3GB package for $30 a month which replaces the previously announced 2GB for $25 option. Below that is the entry 250MB plan for $15 a month. Applicable to North America only, both are offered [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/5843693994_aa927fb302_z.jpg" alt="" /><br />
Sony issued a slight update to the pricing tiers for the 3G version of PS Vita over the weekend, revealing a 3GB package for $30 a month which replaces the <a href="http://exophase.com/34983/sony-reveals-ps-vita-att-data-plans-for-us/">previously announced 2GB for $25 option</a>. Below that is the entry 250MB plan for $15 a month. Applicable to North America only, both are offered exclusively through roaming partner AT&amp;T.</p>
<p>Undoubtedly, it&#8217;s a slightly better value proposition if the paltry 250MB isn&#8217;t enough, but our thoughts on the 3G version haven&#8217;t changed. Too expensive of a premium for what it offers, especially when you could always use your phone as a mobile hotspot instead. The PS Vita goes on sale February 22 in the states, with pricing set at $300 for the 3G unit, $250 for WiFi only.</p>
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		<title>Diablo III Senior Producer Leaves Blizzard</title>
		<link>http://exophase.com/35356/diablo-iii-senior-producer-leaves-blizzard/</link>
		<comments>http://exophase.com/35356/diablo-iii-senior-producer-leaves-blizzard/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 19:08:56 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo III]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35356</guid>
		<description><![CDATA[As Diablo III&#8217;s long-winded dev cycle continues, senior producer Steven Parker has announced via Twitter that he is no longer working at Blizzard. &#8220;Hey Twitter, I&#8217;m no longer working at Blizzard or on D3. I&#8217;ve had a great 5 years there and those guys are going to kill it with Diablo,&#8221; said Parker. There&#8217;s no word [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/02/d3b.jpg" alt="" /><br />
As Diablo III&#8217;s long-winded dev cycle continues, senior producer Steven Parker has announced <a href="https://twitter.com/#!/retailsails">via Twitter</a> that he is no longer working at Blizzard.</p>
<p>&#8220;Hey Twitter, I&#8217;m no longer working at Blizzard or on D3. I&#8217;ve had a great 5 years there and those guys are going to kill it with Diablo,&#8221; <a href="https://twitter.com/#!/retailsails/status/160238129977098240">said Parker</a>. There&#8217;s no word on where he is headed.</p>
<p>What does it mean for the project? Probably not much, we certainly wouldn&#8217;t be concerned. High-level departures midway into development can be a blow, but Blizzard is way past that point as it would seem most resources have been diverted to simply polishing up the game and taking in feedback from the beta.</p>
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		<title>PS3 Debug Firmware 4.01 Spotted</title>
		<link>http://exophase.com/35353/ps3-debug-firmware-4-01-spotted/</link>
		<comments>http://exophase.com/35353/ps3-debug-firmware-4-01-spotted/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 07:09:14 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[debug]]></category>
		<category><![CDATA[Firmware]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35353</guid>
		<description><![CDATA[A quick glance on Sony&#8217;s North American press relations page has revealed that PS3 firmware 4.01 is making the rounds for those with TEST / Debug units. Weighing in at 166MB, often these updates are mirrored with availability of retail firmware, but that is not always the case. Given the small version bump from the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35354" title="Untitled-3" src="http://media.exophase.net/images/2012/01/Untitled-3.jpg" alt="" width="640" height="255" /><br />
A quick glance on Sony&#8217;s North American press relations page has revealed that PS3 firmware 4.01 is making the rounds for those with TEST / Debug units. Weighing in at 166MB, often these updates are mirrored with availability of retail firmware, but that is not always the case.</p>
<p>Given the small version bump from the current official 4.0 firmware, which was released two months ago in preparation for the Vita launch, it is likely this update introduces some very minor changes or bug fixes. Time will tell if Sony rolls out an equivalent firmware for retail units. If that&#8217;s the case, we&#8217;ll likely see it later this week.</p>
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		<title>Alan Wake PC Graces Steam In February, System Requirements Detailed</title>
		<link>http://exophase.com/35299/alan-wake-pc-graces-steam-in-february-system-requirements-detailed/</link>
		<comments>http://exophase.com/35299/alan-wake-pc-graces-steam-in-february-system-requirements-detailed/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 21:20:33 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35299</guid>
		<description><![CDATA[The long-awaited PC release of Alan Wake is near, with Remedy community manager ADM revealing that its Steam bound in February 2012. Considering how patient we&#8217;ve been up until now, a few more weeks is nothing. While there&#8217;s no word on pricing yet, a run-down of the system requirements was provided. At minimum, you&#8217;ll need [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" /><br />
The long-awaited PC release of Alan Wake is near, with Remedy community manager ADM <a href="http://forum.alanwake.com/showthread.php?t=7667">revealing</a> that its Steam bound in February 2012. Considering how patient we&#8217;ve been up until now, a few more weeks is nothing. While there&#8217;s no word on pricing yet, a run-down of the system requirements was provided. At minimum, you&#8217;ll need a dual core processor and GeForce 8600GT. Quite reasonable.</p>
<p>Hit the break for more details.</p>
<blockquote><p>OS: Windows Vista or Windows 7 (see below for Windows XP)<br />
PROCESSOR: A dual core processor is required:<br />
AMD: Athlon X2 2.8GHz<br />
Intel: Core 2 Duo 2GHz<br />
MEMORY: 2 GB<br />
HARD DRIVE: 8 GB<br />
VIDEO CARD: DirectX 10 compatible or later with 512MB RAM<br />
AMD: ATI Radeon 3650, 4450, 5550, 6450 or higher (per series)<br />
NVIDIA: GeForce 8600GT, 9500GT, GT120, GT430, GT520 (per series)<br />
SOUND CARD: DirectX 9.0c compatible<br />
INPUT: Mouse and keyboard, Xbox360 controller also supported</p></blockquote>
<p>Both The Signal and The Writer DLCs will be included in the PC release.</p>
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